Reunou: Difference between revisions

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===Culture and Locations===
===Culture and Locations===
Reunou is a [[Religions#Hoqomer|hoqomer]], which means it is ruled by a hoqon who is considered holy and represents Xudo, also making Reunou a theocratic democracy. Reunou's religious and state bodies are connected, and their religion is impersonal and direct. They are opportunistic people who take a more modern view on the traditional ways of doing things, and try more directly to compete with trade and relations in the Sea of Lyte. Their capital is Valequ.  
Reunou is a [[Religions#Hoqomer|hoqomer]], which means it is ruled by a hoqon who is considered holy and represents Xudo, also making Reunou a theocratic democracy. Reunou's religious and state bodies are connected, and their religion is impersonal and direct. They are opportunistic people who take a more modern view on the traditional ways of doing things, and try more directly to compete with trade and relations in the Sea of Lyte. Their capital is Valequ.  
Reunou's coasts boast plenty of mediterranean regions, but further inland the land quickly turns to arid shrubland and arid desert. The largest rivers are the Akase, flowing through Etates, and the Iqcig, flowing through Valequ. Turis Island is also near Valequ. The hostile Upper Ebere region is avoided by Reunou.


Demonym: Reunou, Reunou
Demonym: Reunou, Reunou
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===History and Relations===
===History and Relations===
Reunou was once a part of the [[Eber]] empire, but started to break away around 200 years ago, the process being actualised 150 years ago. This was mainly due to the different ways those in this region were trying to see things like trade and international relations. Where Eber insisted on sticking to tradition, Reunou people were interested in trying something new. The ethnic groups here are primarily Seleru. They import slaves from Tuaram, have pacts with Eber and Xinmou, and "sold" the Lensone Islands to [[Margon]] -- in actuality Margon tried to take them by force, and Reunou agreed to surrender them for a price. Reunou mainly exports bronze and oil.  
Reunou was once a part of the [[Eber]] empire, but started to break away around 200 years ago, the process being actualised 150 years ago. This was mainly due to the different ways those in this region were trying to see things like trade and international relations. Where Eber insisted on sticking to tradition, Reunou people were interested in trying something new. The ethnic groups here are primarily [[Ethnicity#Seleru|Seleru]]. They import slaves from Tuaram, have pacts with Eber and Xinmou, and "sold" the Lensone Islands to [[Margon]] -- in actuality Margon tried to take them by force, and Reunou agreed to surrender them for a price. Reunou mainly exports bronze and oil.  


===Military and Art===
===Military and Art===
Reunou's mercenary sailors are known through the Sea of Lyte. They are typically large and brutish, multilingual, street smart, and valuable. They are commonly employed by many around this sea and are known to make dens in certain seaside towns and cities. Reunou sailors also utilise artillery on their trade ships to help protect them, and pirates target resources held by the enemy to keep competition strong. Reunou tend to avoid direct conflict where possible. Common architectural features include minarets, sea forts, and mosaics, and common artforms range from pottery to weaving.
Reunou's mercenary sailors are known through the Sea of Lyte. They are typically large and brutish, multilingual, street smart, and valuable. They are commonly employed by many around this sea and are known to make dens in certain seaside towns and cities. Reunou sailors also utilise artillery on their trade ships to help protect them, and pirates target resources held by the enemy to keep competition strong. Reunou tend to avoid direct conflict where possible. Common architectural features include minarets, sea forts, and mosaics, and common artforms range from pottery to weaving.

Latest revision as of 14:44, 30 January 2021

Culture and Locations

Reunou is a hoqomer, which means it is ruled by a hoqon who is considered holy and represents Xudo, also making Reunou a theocratic democracy. Reunou's religious and state bodies are connected, and their religion is impersonal and direct. They are opportunistic people who take a more modern view on the traditional ways of doing things, and try more directly to compete with trade and relations in the Sea of Lyte. Their capital is Valequ.

Reunou's coasts boast plenty of mediterranean regions, but further inland the land quickly turns to arid shrubland and arid desert. The largest rivers are the Akase, flowing through Etates, and the Iqcig, flowing through Valequ. Turis Island is also near Valequ. The hostile Upper Ebere region is avoided by Reunou.

Demonym: Reunou, Reunou

Population: 5,000,000

  • Reunou Hoqomer
    • Valequ, capital, 56,000
    • Etates, 28,000

History and Relations

Reunou was once a part of the Eber empire, but started to break away around 200 years ago, the process being actualised 150 years ago. This was mainly due to the different ways those in this region were trying to see things like trade and international relations. Where Eber insisted on sticking to tradition, Reunou people were interested in trying something new. The ethnic groups here are primarily Seleru. They import slaves from Tuaram, have pacts with Eber and Xinmou, and "sold" the Lensone Islands to Margon -- in actuality Margon tried to take them by force, and Reunou agreed to surrender them for a price. Reunou mainly exports bronze and oil.

Military and Art

Reunou's mercenary sailors are known through the Sea of Lyte. They are typically large and brutish, multilingual, street smart, and valuable. They are commonly employed by many around this sea and are known to make dens in certain seaside towns and cities. Reunou sailors also utilise artillery on their trade ships to help protect them, and pirates target resources held by the enemy to keep competition strong. Reunou tend to avoid direct conflict where possible. Common architectural features include minarets, sea forts, and mosaics, and common artforms range from pottery to weaving.