Magic: Difference between revisions
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** Ice | ** Ice | ||
** Organic | ** Organic | ||
** Adumbra | ** Adumbra [also see below] | ||
** Shadow | ** Shadow | ||
** Light | ** Light | ||
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** Binding | ** Binding | ||
** Nutrition | ** Nutrition | ||
** | ** Telekinesis | ||
** Hearing | ** Hearing | ||
** Light | ** Light | ||
** Shield | ** Shield | ||
** Invocation | |||
===Adumbra=== | |||
* An extra sense which mortals are oblivious to having. Ignorantly described as part of magus magic, but truly in a league of its own, especially in the hands of the [[Truebloods]]. | |||
** Soul sensing | |||
** Invisibility | |||
** Telepathy | |||
** Intangibility | |||
Ideas: | |||
* Divination, gaining information | |||
* Animate | |||
* Healing | |||
* Conjuration | |||
* Teleporting | |||
* Enchanting | |||
* Energy | |||
* Camouflage | |||
* Illusion | |||
* Disguise | |||
* Reanimation | |||
* Transmutation | |||
* Shapeshifting | |||
* |
Revision as of 22:24, 28 August 2016
Riigan Magic
Types of magic in Riiga.
Magus
- Elemental magic, popularised by the Carson Institutes of Benevis.
- Fire
- Water
- Wind
- Earth
- Thunder
- Ice
- Organic
- Adumbra [also see below]
- Shadow
- Light
Jaratk
- Shaman magic of the Karithians involving positive or negative manipulation of organic and inorganic material.
- Growth
- Infection
- Heat
- Sight
- Binding
- Nutrition
- Telekinesis
- Hearing
- Light
- Shield
- Invocation
Adumbra
- An extra sense which mortals are oblivious to having. Ignorantly described as part of magus magic, but truly in a league of its own, especially in the hands of the Truebloods.
- Soul sensing
- Invisibility
- Telepathy
- Intangibility
Ideas:
- Divination, gaining information
- Animate
- Healing
- Conjuration
- Teleporting
- Enchanting
- Energy
- Camouflage
- Illusion
- Disguise
- Reanimation
- Transmutation
- Shapeshifting