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“The people of Benevis Kingdoms are excellent brewer of alcohol beverages. With the region situated in the perfect place to grow grape and grains, it is not a surprise that Baracsa is the home of wonderful wine, great beer, good grapes and half decent raisins.
== Riigan Magic ==
What is surprising however the list of edible food in the entire region ends there. Compared to their amazing skills and technics in wine-making, cooking in the Benevis Kingdoms is the definition of hell. There are only two types of cooking method, baking and boiling. It might not sound too bad at first, after our research team spend three days in the Kingdoms though they decided in the remaining week they should stick to rations from home instead.
 
Sure, the people of Benevis can bake bread with soft textures and beautiful shapes. And they can make boiled meat and vegetables look appetizing. What makes them utterly uneatable is the terrible taste of mixed spices and salt which give one of our researchers PTSD.
 
Overuse of herbs and seasoning is a common theme in these lands. The price of spices and salt doesn’t help either. This resulted in dishes being disastrous with different kinds of spices mixed together in to one complete mess of flavours, often times ruining the food. It does not matter if it is a fish, vegetable or a meat dish, everything tasted the same under the assault of heavy seasoning. The horrors of Benevis cooking has the ability to make deceased cooks in our world rise from their graves in rage and force Gordon Ramsey to start mass production of idiot sandwiches.
Types of magic in Riiga.
We advise travelers to The Benevis Kingdom to treat local dishes as visual artworks, maybe view them while drinking wine. Please, of your own sake, refrain from eating any of them.
 
[“The Travel Guide Book of Riiga” , Thomas Cook publishing, London, UK, 2037 ]
===[[Magus]]===
 
* Elemental magic, popularised by the Carson Institutes of Benevis. Used by mages as a profession.
** Fire: combust, fireball, extinguish, resist fire
** Water: hydrate, dehydrate
** Wind: microwind, macrowind, razor wind
** Earth: assemble stone, stoneskin, petrification, quake
** Thunder: lightning, paralysis
** Ice: freeze, deep freeze
** Organic: toxin, influence life, growth
** Shadow: illness, darkness, emotions, harm, reanimation
** Light: illumination, dispel dark/harm
 
===[[Magus#Of_Enchantments_-_Sagic_Magic|Sage]]===
 
* An advanced form of magus which involves circuitry  and attempts to delve into circuitry. It is regarded as taboo.
** Enchanting: imbuing objects with magical capability
** Circuitry: elemental weapons
 
===[[Karithians#Jaratk_Magic|Jaratk]]===
 
* Shaman magic of the Karithians involving positive/negative manipulation of organic/inorganic material.  
** Healing: heal, repair, wound
** Infection: disease, cleanse
** Temperature: heat, cool
** Sight: heighten, blind
** Binding: affix, repel
** Nutrition: grow, deplete
** Telekinesis: telekinesis
** Hearing: heighten, deafen
** Light: brighten, darken
** Shield: strengthen, weaken
** Invocation: mind control
 
===[[Adumbra]]===
 
* An extra sense which mortals are oblivious to having, known to be in the hands of the [[Truebloods]].  
** Soul sensing: sensing life
** Invisibility: becoming undetectable via vision
** Telepathy: communicate across moderate distances
** Intangibility: passing through solid objects
** Truesight: seeing through illusions
 
===[[Mysticism]]===
 
* [[Eber#Religion|Eber]] astrology, primarily based around prophesying, divination, and a heavenly afterlife. It has several variations around the world.  
** Precognition: seeing the future
** Divination: acquiring information
** Healing: cleansing disease
 
===[[Keid#Maalox|Maalox]]===
 
* [[Keid]] wind manipulation magic, primarily used to control their breathing (believed to be the key to their strength) and moving arrows mid-flight.  
** Aerokinesis: influencing projectiles
** Anaptation: efficient breathing
** Telesuffos: suffocation by denying air
 
===[[Patre]]===
 
* The stone magic of the ancient [[Patre]] people.  
** Petraturgy: manipulation of stone
** Illusion: illusory stone
** Occlusion: closing things with stone
 
===[[Fahma]]===
 
* Stealth magic and abilities of the [[Fanorans]].  
** Camouflage: become difficult to see
** Disguise: appear to be someone of similar appearance
** Wallrunning: easily scale vertical surfaces
 
===[[Modeoa]]===
 
* Mysterious magic of the werehuskies of remote, frozen, northern regions.  
** Divination: acquiring information
** Pragmakinesis: alteration of relative reality
** Premonition: seeing the future
** Illusion: employ illusions
** Vibration: force vibrations
 
===[[Godmonks]]===
 
* Magic used by the godmonks of [[Temanea]]. They treat everything as containing spirits or lesser gods which can lend power.  
** Absorption: absorb magical energy
** Healing: cleansing, heal
** Abjuration: protect against offensive magic
** Moralise: show someone the voice of truth
** Sanctification: imbue things with holy deity powers
 
===[[Dunin#Shamans|Shamanism]]===
 
* Dunin shamans who communicate with dead spirits and call upon them for help, mostly in harming their enemies.  
** Demoralise: fill a mind with corruption and lies
** Paralysis: disallow use of a body
** Curse: attach misfortune to a living being
** Plague: manifest disease
** Life steal: absorb life energy
** Divination: acquiring information
 
===[[Essence]]===
 
* Magic of the essence masters of the [[Utyq]] people, based around the sap of the bloodthorn.
** Redemption: remove a curse
** Longevity: lengthen life duration
** Sacred Space: area that repels harmful things

Revision as of 15:25, 14 December 2019

“The people of Benevis Kingdoms are excellent brewer of alcohol beverages. With the region situated in the perfect place to grow grape and grains, it is not a surprise that Baracsa is the home of wonderful wine, great beer, good grapes and half decent raisins. What is surprising however the list of edible food in the entire region ends there. Compared to their amazing skills and technics in wine-making, cooking in the Benevis Kingdoms is the definition of hell. There are only two types of cooking method, baking and boiling. It might not sound too bad at first, after our research team spend three days in the Kingdoms though they decided in the remaining week they should stick to rations from home instead. Sure, the people of Benevis can bake bread with soft textures and beautiful shapes. And they can make boiled meat and vegetables look appetizing. What makes them utterly uneatable is the terrible taste of mixed spices and salt which give one of our researchers PTSD. Overuse of herbs and seasoning is a common theme in these lands. The price of spices and salt doesn’t help either. This resulted in dishes being disastrous with different kinds of spices mixed together in to one complete mess of flavours, often times ruining the food. It does not matter if it is a fish, vegetable or a meat dish, everything tasted the same under the assault of heavy seasoning. The horrors of Benevis cooking has the ability to make deceased cooks in our world rise from their graves in rage and force Gordon Ramsey to start mass production of idiot sandwiches. We advise travelers to The Benevis Kingdom to treat local dishes as visual artworks, maybe view them while drinking wine. Please, of your own sake, refrain from eating any of them.”

[“The Travel Guide Book of Riiga” , Thomas Cook publishing, London, UK, 2037 ]