Baturun

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Culture and Locations

Baturun is a tribal confederation. It is ruled by a zhadas chieftain who acts as both a king and a warlord and has other warlords beneath him, with Sunkhu shamans to advise their rule and keep everyone in touch with their ancestors. Sunkhu shamanism emphasises that everyone must atone for the wrongdoings of their ancestors by bringing honour and glory to their clans and keeping bad spirits at bay. Baturuns are known for being suspicious and wary, distrusting strangers more than most other Batur clans tend to. Their capital is Yqozldatt.

Baturun is mostly dry grassland surrounded by montane forest, with some savanna further down the Dari River at the south end of the Dividing Basin. The Dudeu, Ebu, and Damimes are three of the larger rivers that flow into this basin. Mount Roqudar sits on the border between Baturun, Oolu, and Yvabira to the west. The far eastern end of Baturun sees some arid shrubland along where the Yqozlu and Aqudiqe Rivers flow into the Amber River. The northern border is made up of the Khatsanaras, and the southern border meets the western ends of the Great Opal Ranges and Durdundus Mountains.

Demonym: Baturu, Baturuu

Population: 1,400,000

  • Baturun (BƏ-TUH-RUHN)
    • Yqozldatt (ISH-UUTZ-L-DƏTH), capital, 29,000
    • Didun (DEE-DUHN), 15,000
    • Reara (REH-RƏ), 12,000

History and Relations

Baturun mostly constitutes leftover clans from the Dunian Empire which ended in 700AL. The clans then lost the archroad to invading Oolu forces in 700AL, which caused the clans to form a confederation, and they took the archroad back from Oolu around 850AL. The people are mostly Batur but have some Oolu ethnicity mixed in with them. They are distrusting toward Oolu, are friendly with Njidittu and Incidu, and are neutral toward the Uzhadasa and Nusa peoples. They mainly export bronze, horses, and wool on the archroad. Ashen folk are rare here.

Military and Art

Baturuu are mostly known for utilising cavalry archers in warfare; staying mobile, cutting off supplies, and using hit-and-run tactics. Their main architectural features include dzong hill fortresses and outposts, and their main artforms are hunting and singing.