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Kingdom of [[Vastin]]
Kingdom of [[Vastin]]


===Culture and Locations ===
Kingdom of [[Arkein]]


One of three largest kingdoms in Umbener, Vastin is ruled by a king and has the Red Temple as its state religion, which culture believes in a dichotomy of powers -- of good versus evil forces -- and this belief mostly originates from the fact that Red Temple was the heart of early Vastion culture after the Darkness. The people of Vastin are more accustomed to being a multicultural kingdom of varying beliefs and appearances. Its capital is Duracia, which houses the Silver Hall, and the city of Goldstone is home to the White Temple. It mainly exports wool, grain, wine, and some gold.
Kingdom of [[Margon]] - One of three largest kingdoms in Umbener, Vastin is ruled by a king and has the Red Temple as its state religion, which culture believes in a dichotomy of powers -- of good versus evil forces -- and this belief mostly originates from the fact that Red Temple was the heart of early Vastion culture after the Darkness. The people of Margon place a lot of importance on contracts and laws, and are typically very by-the-books people. The capital is Lyte, the third largest city in the world, and the kingdom also is home to both the great Red Temple of Lyte and the archaios of Etlas. Margon mostly exports grain, oil, wine, and glass, and Vastin Yellow. The kingdom is around 450 years old, and was formed after the Benevis Empire broke apart in 550AL after the assassination of Emperor Halartus Benevarus. People from Margon mostly have their ethnic origins from Seleru. Relations with surrounding realms are mostly peaceful, though most recently Margon took the Lensone Islands from the Reunou Hoqomer. Margon maintains diplomatic relations mostly because it acts as a trade hub of naval activity. Margonians glorify heroic wartime figures and soldiers aspire to reach these heroic positions through their deeds. Soldiers deemed to be elite are regarded very highly in Margon. Similarly, venquis are known to mostly originate in Margon. Common architectural features include belvederes and towers, gardens, and atriums, and common artforms mostly include tournaments and competitive combat sports.  
 
* Whitehills Duchy
** Duracia, capital, 145,000
* Goldrond Duchy
** Goldstone, 73,000
* Midlands Duchy
** Hillcrest, 56,000
* Belynsia Duchy
** Vadren 29,000
* Highlands Duchy
** Landon 24,000
* Cape Valley Duchy
** Relaford 18,000
 
===History and Relations===
 
The kingdom is around 450 years old, and was formed after the Benevis Empire broke apart in 550AL after the assassination of Emperor Halartus Benevarus. Most Vastin people are a mix of surrounding ethnicities from Nor, western Yvabira, and Seleru. Relations with surrounding realms are mostly peaceful, though the two most recent wars -- one with Simbea and one with Yaele -- saw both provinces break away from Vastin to become independent.
 
===Military and Art===
 
The most prominent military feature of Vastin are leoknights who ride liogons through the skies, making them one of the few places in Riiga to utilise flying mounts. Though war is often avoided, Vastin has a long history of skilled and noble knights and heroes. Prominent architectural features include capped domes, colonnades, and very large rotundas for main chambers. Common artforms include paintings, literature, music, and banquets.
 
Kingdom of Arkein - One of three largest kingdoms in Umbener, Vastin is ruled by a king and has the Red Temple as its state religion, which culture believes in a dichotomy of powers -- of good versus evil forces -- and this belief mostly originates from the fact that Red Temple was the heart of early Vastion culture after the Darkness. The people of Arkein are less culturally diverse than Vastin and pride themselves on a strong sense of belonging and unity. The capital is Regalias. Vesdor Castle is in the duchy of Mevesdor, in eastern Arkein. Arkein mostly exports grain, marble, hides, and wine. The kingdom is around 450 years old, and was formed after the Benevis Empire broke apart in 550AL after the assassination of Emperor Halartus Benevarus. People from Arkein are a mix of Nor and Seleru blood. Relations with surrounding realms are mostly peaceful, though Arkein has a tense relationship with Velena based on their history. Most unique to Arkein are their marine soldiers, trained for combat on land and by sea. Their grand fleet is the largest in Benevis, and they boast strong naval artillery and a controlling naval presence. Prominent architectural features in Arkein include elaborate bridges and walkways, plazas, and defensive structures focussing on pragmatism over embellishment. Common artforms include performances, plays, festivals, and dramas.
 
Kingdom of Margon - One of three largest kingdoms in Umbener, Vastin is ruled by a king and has the Red Temple as its state religion, which culture believes in a dichotomy of powers -- of good versus evil forces -- and this belief mostly originates from the fact that Red Temple was the heart of early Vastion culture after the Darkness. The people of Margon place a lot of importance on contracts and laws, and are typically very by-the-books people. The capital is Lyte, the third largest city in the world, and the kingdom also is home to both the great Red Temple of Lyte and the archaios of Etlas. Margon mostly exports grain, oil, wine, and glass, and Vastin Yellow. The kingdom is around 450 years old, and was formed after the Benevis Empire broke apart in 550AL after the assassination of Emperor Halartus Benevarus. People from Margon mostly have their ethnic origins from Seleru. Relations with surrounding realms are mostly peaceful, though most recently Margon took the Lensone Islands from the Reunou Hoqomer. Margon maintains diplomatic relations mostly because it acts as a trade hub of naval activity. Margonians glorify heroic wartime figures and soldiers aspire to reach these heroic positions through their deeds. Soldiers deemed to be elite are regarded very highly in Margon. Similarly, venquis are known to mostly originate in Margon. Common architectural features include belvederes and towers, gardens, and atriums, and common artforms mostly include tournaments and competitive combat sports.  


* Sunlor Duchy
* Sunlor Duchy

Revision as of 10:11, 26 January 2021

People of Riiga

Benevis, Seleru, Tuaram, Batur, Temanea, Qarbak, Yvatshun, Vaman, Into, Remdor, Jindiara.

Baracsa

Baracsa, the Heart of the World, land of empires and power.


Benevis

This region includes Umbener, Simber, and Nor.


Benevan Cultures

Kingdom of Vastin

Kingdom of Arkein

Kingdom of Margon - One of three largest kingdoms in Umbener, Vastin is ruled by a king and has the Red Temple as its state religion, which culture believes in a dichotomy of powers -- of good versus evil forces -- and this belief mostly originates from the fact that Red Temple was the heart of early Vastion culture after the Darkness. The people of Margon place a lot of importance on contracts and laws, and are typically very by-the-books people. The capital is Lyte, the third largest city in the world, and the kingdom also is home to both the great Red Temple of Lyte and the archaios of Etlas. Margon mostly exports grain, oil, wine, and glass, and Vastin Yellow. The kingdom is around 450 years old, and was formed after the Benevis Empire broke apart in 550AL after the assassination of Emperor Halartus Benevarus. People from Margon mostly have their ethnic origins from Seleru. Relations with surrounding realms are mostly peaceful, though most recently Margon took the Lensone Islands from the Reunou Hoqomer. Margon maintains diplomatic relations mostly because it acts as a trade hub of naval activity. Margonians glorify heroic wartime figures and soldiers aspire to reach these heroic positions through their deeds. Soldiers deemed to be elite are regarded very highly in Margon. Similarly, venquis are known to mostly originate in Margon. Common architectural features include belvederes and towers, gardens, and atriums, and common artforms mostly include tournaments and competitive combat sports.

  • Sunlor Duchy
    • Lyte, capital, population of 145,000
  • Olusnen Duchy
    • Lasarson, population of 72,000
  • Orryan Duchy
    • Valarvis, population of 57,000
  • Orsonfar Duchy
    • Fortria, population of 29,000
  • Tyarnen Duchy
    • Alfar, population of

Kingdom of Umberia -

Granlan Kingdom -

Regyland Kingdom -

Curin Kingdom -

Leren Alliance:

  • Laviscon -
  • Solusia -
  • Velena -

Crown of Simbea -

Grand Duchy of Yaele -


Other Peoples

Leulan

Murir

Seleru

This region contains only itself.


Eber Cultures

Eber Empire

Minor Hoqomers: Reunou, Xinmou

Haramys Civilisation

Minor Peoples: Hmou, Ileimou, Surutes, Envou


Tuaram

This region includes Jadar and Had.


Raonare Cultures

Hade Empire

Efisi States

Minor Civilisations: Gaodsi (Meteorite), Miyikisi, Takifesi (Diamond)


Hanjare Cultures

Mbocheko Empire

Shcholi Kingdom

Mvecho Kingdom

City-State of Onzigho (Wax)

Minor Civilisations: Owngatho, Wayinzo

Other Tribes: Kinohi, Heja, Dajeho, Nacha, Bihi


Hybrid Cultures

Karithians

Hamakro


Armalia

Armalia, the Eastern World, land of great mountains, deserts, and riches.


Batur

This region contains only itself.


Dunin Cultures

Baturun Clans

Njidittu Clans (Amber)

Incidu Clans

Minor Clans: Runus, Apszhes, Brrutt

City-State of Undin

Ttudyqu People (Opal)


Other Clans

Tribal Groups: Utyq, Yeves, Lagsi

Chetetsh People, Nusa People, Uzhadasa People

Temanea

This region includes Yyele and Teman.


Temanean Cultures

Temanean Dynasties

  • Ho Da Dynasty
  • Yinchu Dynasty
  • Ladari Dynasty
  • Bandiao Dynasty
  • Porosoea Dynasty

Minor Kingdoms: Teruvean Shogunate, Sopone, Espone

Other Civilisations: Sema, Tenhan, Henmi

Ahorean Clans (Grave)

Qarbak

This region includes Sheber and Karber.


Oolu Cultures

Oolu Empire

  • Loorutj Kingdom
  • Mintar Kingdom
  • Khayen Kingdom

City-States: Kinars (Fang), Khandar, Masakana

Minor Civilisations: Monootjs (Bone), Sarube (Moonlight), Sadhihi (Mushroom), Merya, Qusa, Kobhufi

Minor Peoples: Menlu, Mabasyar (Starlight), Rerlido


Yvatshun

This region includes Bymir, Ideitess, and Qran.


Yvatshun Cultures

Yvabira Kingdom

Grand Princedom of Alacas (Magic)

Nhorcean Order

City-State of Huirnon

Minor Peoples: Batylir, Ayrsi, Arzhia (Silver), Brenyr (Eyes), Ituni

Tribal Groups: Vrasik, Rre Qran, Bymir (Muckmen), Oirtarre (Beasts)

Suribia

Suribia, the Western World across the sea, home of the Tlars and the Horned Kings.


Vaman

This region contains only Tasif.


Vaman Cultures

Toussin Kingdom (Lightning)

Awavan Kingdom (Water)

Monar Kingdom (Earth)

Havigban Kingdom (Dusk)

Kingdom of Varoicca

City-State of Cendar

Valigs Civilisation (Grey fire)

Wssans Peoples


Remdor

This region includes Harda and Saron.


Remdorian Cultures

Maugnun Kingdom (Shadow)

Vyrtdan Kingdom (Pearl)

Nalisiet Kingdom

Asshor Kingdom (Antler)

Minor Princedoms: Sesar, Satium, Drarus

Scarcun Civilisation


Into

This region contains Inoti, Ikade, Progora.


Inoti Region

Ngaran Tlarate

Minor Tlarates: Angilun, Hlisitl

Minor Peoples: Kalaqan, Liigba, Maha, Ngulan


Morunwan Cultures

Morunwa Tlarate

Minor Tlarates: Agbakpwas, Anykwas

City-State Tlarates: Hiigwbas (Blackscale), Akpzas


Progoran Cultures

City-State of Liara

Tlarate of Sitahs

Civilisations: Tsachuni (Tree), Sepriki (Rain), Sarshi, Azichli, Chaye

Minor Peoples: Xhade, Axhykeli, Gnaisor (Coral), Lo, Rironlo


Windas

This region includes only itself.


Minor Clans: Oussa Clans (Spirit), Wwinda Clans


Hybrid Cultures

Truebloods (unverified)

Sirins


Sacre

This region contains only itself.


Sacre Clans

Braqai, Erechai, Nwashas (fire)


Hybrid Cultures

Patre

Modeoa

Jindiara

Jindiara, the Ancient Wilderness.


Hadakri Peoples

Kekrati (Brimstone), Dafrasi (Dreams), Tesakri (Clay), Sasakri (Crystal), Sradaji, Kafradi, Tiji


Ashkri Peoples

Hecbreri (Mud), Tekrati (Ash), Raorikri (Oil), Setekri

Other Clans: Basrasi (Roots), Sifi


Hybrid Cultures

Fanorans

Keid: Ngoed (Wind), Gexri (Blood), Shaai (Feather)

Ildemin

Solcul

Cold.

Aiaosi Tribes